No new release today, just a screenshot from today's progress.
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It's raining cake
Those are pieces of chocolate cake raining from the sky. Kind of like that movie about meatballs. Notice how our unnamed fat hero has gotten kind of fat from all that cake.
I also finally have a frame counter working (though you can't see it in this screenshot. Amazingly, at 640x480 resolution I'm getting 2000 frames per second. Even at 1080p I'm getting 300 fps, and that's on a 2.8 GHz quadcore PC with a $100 graphics card.
Looks like I'll have to make high-res models for the consoles and PC, and low-res models for the phones.
I've put off testing on a 3GS iPhone long enough, but that'll have to be done very soon so I can get a feel for the touch controls and the framerate on that device.
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