This is a test release. You get to see an octopus and a new type of ledge. The game pretty much plays the same. Here is the link to version 17: FatJumper 017
Thanks to Istvan Szalontai for making a great octopus making tutorial. You can see it here: http://vimeo.com/8515135
I've basically been teaching myself how to become a better modeller in Blender 2.5. This is a whole lot of fun, but working through some tutorials is currently slowing down development. Once I learn how to do animation too I'll go back to developing the level editor.
I admit it, I've also been playing Little Big Planet. No, I'm not ready for LBP2 yet. Fat Jumper is going to borrow some concepts from the LBP planet in-game editor. I'm currently leaning towards requiring a PC or iPad to do level editing, rather than trying to make it work on a phone. We'll see. At the very least it's going to be much more pleasant editing levels on a large screen.
-- fxl
Thanks to Istvan Szalontai for making a great octopus making tutorial. You can see it here: http://vimeo.com/8515135
I've basically been teaching myself how to become a better modeller in Blender 2.5. This is a whole lot of fun, but working through some tutorials is currently slowing down development. Once I learn how to do animation too I'll go back to developing the level editor.
I admit it, I've also been playing Little Big Planet. No, I'm not ready for LBP2 yet. Fat Jumper is going to borrow some concepts from the LBP planet in-game editor. I'm currently leaning towards requiring a PC or iPad to do level editing, rather than trying to make it work on a phone. We'll see. At the very least it's going to be much more pleasant editing levels on a large screen.
-- fxl
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